Showing posts with label expansion. Show all posts
Showing posts with label expansion. Show all posts

Thomas and Friends TrackMaster Mountain of Track Review

Thomas and Friends TrackMaster Mountain of Track
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I think the Thomas trackmaster series is expensive, however my 2.5 year old is better able to snap the pieces together and they stay connected better than the plain wooden railway pieces. This mountain set was easy to set up, and has the added bonus of being put away very easily. Overall, for value and charm, this one was ideal.

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This Expansion Pack is a mountain of fun! Every single piece of this playset will be used...even the bucket it's stored in. The lid turns into a station platform and the bucket doubles as a mountain tunnel. Stored inside, lots of extra track and a station house will provide hours of fun and even more places for Thomas and his friends to visit and explore. Measures 7.5"L x 9.5"W x 5.5"H.

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Ticket To Ride 1912 Expansion Review

Ticket To Ride 1912 Expansion
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Anyone who owns Ticket To Ride : Europe probably already knows that it is one of the best of the Ticket to Ride games, with a map that creates interesting challenges and roadblocks.
The one drawback with Ticket to Ride: Europe is the lack of routes, with only about 45 or so routes (including only 6 'long routes'). After 20 or so playings, it becomes fairly easy to tell what long route someone is attempting at any time. In my view this expansion is essential, and to a large extent fixes what is the only drawback of Europe I can find.
Europa 1912 adds another 6 long routes. They are designed in such a way that it is now much more difficult to know which long route someone is attempting, no matter what long route they have. These routes are typically slightly shorter than the existing long routes, and worth 16 or 17 only. Also, all long routes now have a different back - good for finding them to shuffle and deal seperately, but everyone will know if you keep it or not!
Additionally, there are 19 more 'short' routes, and these are carefully designed to make those cities and tracks that are underutilised in the original game more important. In my view, with these cards there is a fairly good chance of use (and even of two or three players wanting the track) for any track on the board.
Lastly there is a large set of 'Big Cities' routes. As with both the above sets of cards, it is optional to use these cards. On these cards, nine cities are picked (London, Paris, Berlin, Roma, Athina, Wien, Madrid, Moskva, Angora) and a route is introduced between every combination of these cities. Since only a handful of these routes already existed, this brings in a large number of new routes. Some are short (Berlin - Wien is worth 3 points only) while Madrid to Moskva, worth 25, is the longest route in the game, despite not being a 'long route'. Using this set of cards significantly increases the importance of and the competition for tracks around those 9 cities. In my view this makes for a very different game. My preference is to always play with the other new cards, but to play with the big cities cards only when everyone is up for a cutthroat game.
All up there are about 55 new route cards, a significant expansion on the number there were in the original game.
The last addition is 'Warehouses' and 'Depots'. Descriptions of how this works can be found elsewhere on the web, and although they add a different element to the game, for me they are not the drawcard in this expansion.
All route cards from the original game are reprinted, but there are ways to tell them apart. It's important to note that some of the original routes will be found in the 'Big Cities' pack.
I recommend that everyone who owns Europe buys the Europa 1912 expansion. The extra routes are really worth the money, they make the game more even and less similar from game to game. Additionally, it was very hard for me to find. I suggest you buy now while you can - there is no guarantee with Days of Wonder that there will be a reprint!

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Introducing a whole new set of Destination Tickets, Europa 1912 also brings three new variants to Ticket to Ride Europe:
Europe Expanded adds nineteen new routes to the game.
Big Cities of Europe includes tickets to nine major cities.
Mega Europe uses all of the new routes included the original Destination Tickets.
Warehouses and Depots are also introduced which include new game rules and pieces adding a new strategic level to any of the Ticket to Ride games.
Please note: This is not a stand-alone game. An original copy of any complete game in the Ticket to Ride series is required to play with the new Warehouses and Depots rule. The new Tickets included are for use only with Ticket to Ride Europe

Contents of Ticket to Ride Europa 1912 Expansion:
5 Players' Warehouses
25 Train Depots
101 Destination Tickets for Ticket to Ride Europe with 55 New Ones
Rules Booklet



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Ticket To Ride 1910 Expansion Review

Ticket To Ride 1910 Expansion
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The Ticket to Ride 1910 Expansion (TTR 1910) is an expansion for the basic Ticket to Ride game only. The expansion is great in that it adds game play options as well as improves the basic comfort of the game itself. Some game expansions are just a way to get you to spend more money on a game you already own without adding a lot to game play. TTR 1910 is worth the investment. It adds fun and convenience to an already great game.
TTR 1910 significantly increases the number of destination tickets available adding 35 new long and short haul routes to the game. The new routes are fun and varied, and allow each player to customize his or her strategy around certain city connections.
Also included are four cards from the out of print "Mystery Train Expansion." These cards are for very short routes and are low scoring. They don't add much to the game play.
The expanded rules offer instructions for different game variations that focus on big cities, the new 1910 destinations, or the Mega Game featuring all 65 destination tickets in the box. We tend to stick with the Mega Game for large groups, but for games with fewer players the other variations make for new and fun experiences. We really enjoy the opportunity to develop new game play strategies.
There's also a new 15 point bonus card to reward the player who completes the most routes. This is a nice addition to the game.
In addition to improved game play, the expansion cards are now the same size as regulation playing cards making them significantly easier to hold and play. You get reprints of all of the cards included with the original game so you don't have to mix the cards or choose between the original set or the expansion. For my friends and I, this was a significant improvement over the tiny set that came with the original game.
You might also consider picking up a GLD Pitboss 55-0112 Four Deck Card Shuffler. You'll go through the cards pretty quickly and the shuffler keeps things moving.

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A new train is coming into town! Two and a half years after the release of the best-selling Ticket to Ride boardgame, which introduced millions of players worldwide to the joy of boardgaming euro-style, Days of Wonder is pleased to introduce you to Ticket to Ride - USA 1910, a new expansion that will keep you playing well into the next decade! Regardless of the version you opt to play, the Ticket to Ride - USA 1910 deck will force even long time Ticket to Ride veterans to reconsider their well mapped-out strategies, and develop fresh tactics. It is sure to bring your family and friends hundreds of hours of further enjoyment, riding the rails across a new America!

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